Users who funded the project on Kickstarter will be able to play in the alpha version of System Shock in September.
In February of this year, developers from the studio Nightdive literally stunned the fans with the news that they are suspending work on the System Shock remake. Then the head of the company Stephen Kick (Stephen Kick) said that the process of creating the game went out of control, and the project turned in the wrong direction. Since the remake was financed by a crowd-hosting company, users began to worry much. In April Nightdive continued work on the new System Shock, and the other day shared its results.
According to the developers, by September this year the so-called “Adventure Alpha” mode will be ready, in which users who supported the project will be able to freely explore the Citadel, select inventory, listen to magazines with audio recordings, read letters and generally play the game on zero complexity. However, the game will not have enemies.
At the moment, the texture of the game is also not ready, now the developers temporarily use modified textures from the original System Shock 1994, giving a clearer picture of how the remake will look. Also, it is necessary to recognize, it looks atmospheric.
Various elements and objects at the station, such as elevator, doors, and stuff, are also being finalized and will be updated by September.
In any case, this is good news, despite the fact that Nightdive strongly lags behind the originally expected release date of the game. Now the developers promise to release a new version of System Shock in 2020.
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